The Aspect of Inner Calm is an Offensive Aspect. It can be imprinted on Gloves, Offhands, 1H Weapons, 2H Weapons, Rings and Amulets. It can be used by any class.
This Aspect increases damage output for each second a player stands still, up to a maximum limit. However, any movement immediately nullifies this bonus, making it a high-risk choice. It's particularly intriguing for builds that inherently involve stationary tactics, but its utility is limited beyond that.
Consider the Sorcerer spell,
Despite its potential benefits, the Aspect of Inner Calm's effectiveness is restricted by its niche nature. Unless a player can reliably remain immobile, this Aspect may not be the most strategic choice in most scenarios.
Furthermore, while equipping this Aspect on an amulet alters its function, it only reduces the time required to reach full stack potency — from three seconds to two. In the heat of combat, even this reduced two-second duration can feel lengthy and potentially lead to dangerous situations. This further highlights the Aspect's specialized use and the careful consideration needed when integrating it into a build.
Effect
Deal x[5 - 10]% increased damage. Triple this bonus after standing still for 3 seconds.
How to get Aspect of Inner Calm
The Aspect of Inner Calm can be unlocked in your Codex from
The best way to get Aspects is to gamble your