The Aspect of Elements is an Offensive Aspect. It can be imprinted on Gloves, Offhands, 1H Weapons, 2H Weapons, Rings and Amulets. It can be used by any class.
This structure implies that any specific set of elements is active for half the rotation time. For a character specialized in Fire damage, this means the bonus (30% on standard gear, 45% on an amulet, and 60% on a two-handed weapon) is applicable only half the time.
However, characters dealing with multiple elemental types across both rotation sets can maximize the Aspect’s utility. For example, a Poison Druid focusing on both Physical and Poison damage benefits from the bonus throughout the entire rotation—alternating between Physical and Poison boosts.
For those focusing on a single element, it might seem the bonus is effectively halved (e.g., considering a 30% bonus as 15% since it's active only 50% of the time). But this perspective overlooks the strategic advantage of the rotation. By timing powerful attacks to coincide with the active phase of their chosen element, players can exploit the full potential of the bonus rather than adopting a passive approach. This strategy emphasizes the importance of planning and synchronizing attacks with the rotation to fully leverage the Aspect of Elements.
Effect
Gain x[15 - 30]% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
- Fire, Lightning, and Physical.
- Cold, Poison, and Shadow.
How to get Aspect of Elements
The Aspect of Elements can only be found as a legendary item from monster or treasure drops, or by gambling with the Purveyor of Curiosities
The best way to get Aspects is to gamble your